A downloadable game for Windows, macOS, and Linux

Dying Breed, A first generation Pixel-Art Real Time Strategy Game set in an alternative time-line.

Where World War 2 ends in 1951 with Nuclear Holocaust. After 40 years of relative peace a New Powerful source of Energy start emerging from Underground.

An evil MasterMind called Ubik is the first to understand the True power of this new source named Substance D.

Two factions and neutrals will fight for Power and Control of Energy resources! Fight as a Human or a Mutant-Cyborg in this thrilling new Old School RTS Game!

Wishlist now! 

https://store.steampowered.com/app/2088550/Dying_Breed/

StatusIn development
PlatformsWindows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorSarnayer
GenreStrategy, Action
Made withAdobe Photoshop, Unity, Aseprite, Tiled
Tags2D, Pixel Art, Real time strategy, Retro, Singleplayer, Unity, War, Zombies
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse
LinksSteam, Twitter/X, Homepage, YouTube, Blog, Patreon

Download

Download
Dying_Breed_Demo_2_Windows.zip 260 MB
Download
Dying_Breed_Demo_2_Linux.zip 274 MB
Download
Dying_Breed_Demo_2_Mac.zip 268 MB
Download
Dying_Breed_Demo_1_Windows.zip
External
Download
Dying_Breed_Demo_1_Linux.zip 104 MB
Download
Dying_Breed_Demo_1_Mac.zip 100 MB

Install instructions


Unpack and Press .exe


Stop = KeyCode.X;

Disperse = KeyCode.Z;

Disband = KeyCode.T;

Unboard = KeyCode.H;

Formation_Dice = KeyCode.U;

Formation_Box = KeyCode.I;

Formation_Rectangle = KeyCode.O;

Formation_Wedge = KeyCode.P;

Selection_Group_Start = KeyCode.Alpha1;

    [Tooltip(

        @"Important: You must remove Unity hotkeys that bind do the same key combination,

            for example Ctrl+1) for this to work!")]

Selection_Group_Set = KeyCode.LeftControl;

Walk_Queue = KeyCode.LeftShift;

Append_To_Selection = KeyCode.LeftShift;

Attack_Position = KeyCode.LeftControl;

Health = KeyCode.Tab;

FogOfWar = KeyCode.F1;

MuteMusic = KeyCode.F2;

CheatHealth = KeyCode.F3;

Pause = KeyCode.F4;

GameSpeed = KeyCode.F5;

Quicksave = KeyCode.F6;

Quickload = KeyCode.F7;

Screenshot_Map = KeyCode.F8;

Screenshot = KeyCode.F9;

Victory = KeyCode.F11;

CameraWorldViewHotkey = KeyCode.Space;


Development log